World and tick crashes

Ticking memory connection — the single-player server lost the client

What it looks like in the log

ticking memory connection
ticking connection

How to fix it

  1. In single player the game runs a server inside itself; this is a packet it could not handle
  2. The Caused by: block below names the mod that sent or read it
  3. Nearly always a mod sending more data than the packet allows
SeverityStops the game
CategoryWorld and tick crashes

Check your own log

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